RayFire Tool 1.51

Operating systemsOS : Windows 2000,Windows XP/2003/2008,Windows Vista,64-bit
Program licensingSoftware Licensing : Demo
CreatedCreated : Sep 8, 2009
Size downloadDownload size : 4.9 MBytes
Program licensing
Thank you for voting...
Test result: CLEAN

RayFire Tool 1.51 Plugin For 3ds Max 9, 2008, 2009 An...

RayFire Tool by Vadim Mir gives you the ability to shoot, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max.
RayFire Tool 1.51 feature list:

* NVidia PhysX Rigid Body support via RayFire user interface. Only 32 bit 3ds Max version. This means that You still can use RayFire with PhysX engine support on 64 bit PC, but only with 32 bit 3ds Max. Also pay attention that Tool uses software PhysX engine, which means that You can use PhysX engine with any video card.
* NVidia PhysX Influence. Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
* Glueing. Allows you to glue objects together and break connections between them during simulation.
* Interactive Demolition System for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
* Fragmentation. Allows you to fragment geometry objects.
* Explosion. Allows you to realistically explode objects.
* Reactor Rigid Body support via RayFire user interface.
* Reactor Hit, Displace, and Holes Impact dformations for shoot.
* Instant Action. Allows you to shoot and explode without gun, manually defining all impact spots on impact object.
* Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
* Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hideunhide, freezeunfreeze and delete any created layer or effect.
* Automatic update system.

What is new in official RayFire Tool 1.51 software version? - Support for new PhysX plugin v.2.0, 32 and 64 bit. Warning: for RayFire Tool 1.5 you need to get it and install manually. Ability to use Home Grid as infinit Unyielding plane. Check box in Unyielding Objects rollout Removed Mass property in Impact and Inactive rollouts. New Density property in Impact, Inactive and Unyielding rollouts New Density property in Custom Properties. Removed "Simulate group of objects as one concave object" feature due to new PhysX plugin restrictions. Will be added back later. Removed "Demolish group" feature. The same reason. Removed "Gluedemolished" and "Glue linked" features. Will be added back later. New "Remove PhysX modifier" tool in Tools menu. . What is expected in the future? Newly-made RayFire Tool 1.52 be downloaded from current page, we also looking forward to unconfirmed 1.53 release build. You may download DEMO.exe directly, estimated download time by ADSL or EDGE [~1.8 Mbit/s] is 0:00:22. Just write the reviews of the RayFire Tool. System requirements are # NVidia PhysX Rigid Body support via RayFire user interface. Only 32 bit 3ds Max version. This means that You still can use RayFire with PhysX engine support on 64 bit PC, but only with 32 bit 3ds Max. Also pay attention that RayFireTool uses software Ph. Program has been scanned and verified by the several antivirus and anti-spyware applications and RayFire Tool found to be clean. No guide or RayFire Tool tutorial available. The following languages are supported by RayFire Tool: English.

Put a free download button on your own website

RAYFIRE TOOL DOWNLOAD

Support RayFire Tool, just copy+paste this html: